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THE SOPRANOS


 

Sopranos Pinball
 

We've already brought you some early details of the game but this was our chance to see it for real and experience those all-important first impressions.

First of all, the playfield is very open with almost everything concentrated in the upper half.

In fact, below the half way line there's only the Sleep With The Fishes kickout on the left and the two Light Pork Store standup targets.

Working clockwise, the first toy is the fish.

 

It's a pretty ugly looking fish (especially with that ball deflector riveted to the top) but racketeering is an ugly business. If you've never seen The Sopranos the inclusion of a fish isn't going to make much sense but if you know the context, it's all quite clear and important to include. The mouth moves up and down and the eyes flash as it talks to the player.

At the top left are the pole dancers.

They spin round on their poles when you shoot the Bada-Bing ramp which passes between them.

 

In the top right hand corner is the truck - the one you have to hijack by shooting the outer loops. Behind the truck are pictures of the eight major characters to have died thus far in The Sopranos. They have lamps behind each one and you collect one by completing the R-I-P rollover lanes below. Some are worth a single extra multiplier and others are worth three.

 

 

But that boat - The Stugots.

It's a nicely designed feature because it not only locks two balls, but it also allows the player to see them, while still looking very much like a boat.

The nice thing is just how easy the shot is. Not from the proper left flipper - which is actually quite tricky - but backhanding it from the right flipper. It makes the jackpot, double jackpot and super jackpot a piece of cake.

 

Right in the middle of the game is the safe.

 

The idea is to keep shooting the safe until you achieve the required number of hits. The safe then splits in two and rises up revealing a shot to a saucer beneath. The saucer is quite shallow and a hard shot will bounce back out, so aim and control of strength are required.

The safe works very well and is quite satisfying to hammer away at, mainly because of the good solid "thud" sound effect and associated flashers.

Click here to see some of the display effects from The Sopranos
1.3MB AVI

 

Although the basic ideas in the game are quite obvious, there is another thread holding the disparate pieces together. Food.

Peppered (if you'll excuse the pun) throughout the game are food references, from the Pork Store, to the food fights and the "diner" styling of the playfield, food figures heavily in the playfield and dot art.

 
 
Sopranos Pinball

In the current Playmeter magazine, Josh and Zach Sharpe describe the game as a basic fan of eight shots: the Sleep With The Fishes kickout on the far left, a left orbit leading to either the right orbit or the upper rollover lanes into the pop bumpers, then comes the Bada Bing left ramp which feeds the ball to the left inlane, an inner loop, the main center shot to a model safe, the Stugots ramp named after Tony's boat, a right ramp which feeds the right inlane and the right loop.

The aim is to become The Boss. You do this by completing eight specific tasks shown by the eight red playfield inserts around the Under Boss insert above. The tasks are: Advance to Under Boss rank, Collect a Stugots Multiball super jackpot, acquire sufficient Bada Bing awards, hijack sufficient trucks, bury enough bodies, get enough Sleep with Fishes, complete all the episodes and collect enough rollover lane multipliers.

You can see that the right Stugots ramp has a drop target in front. Repeatedly hitting this lights the ramp for locks in the boat and then multiball. During multiball you can re-lock a ball to raise the drop target and light the ramp for Super Jackpot which you will need to become The Boss.

The main toy is the safe in the center of the playfield. If you shoot it enough times you can advance rank and the safe opens to reveal a kickout behind. The other toy of note is the talking fish over the Sleep With The Fishes kickout on the left. The fish features in Tony's hallucinations but gives the player advice in this game.

Completing the rollovers not only awards a bonus multiplier but collects one of the R.I.P. people shown on the backboard. You need to collect them all to light the corresponding red insert and advance towards Boss.

The Bada Bing ramp needs to be shot repeatedly to light it again for an award. The ball is stopped next to the two pole dancers so you can admire the view while collecting your award. Collect enough awards to complete.

Likewise, repeatedly shooting the right ramp will increase the number of buried bodies towards the target number needed to light your red insert.

Truck hijacks are achieved by shooting the loops three times to start a hijack hurry-up. Shoot the loop again to collect the award and increase you hijack total towards the number required.

The main modes are called Episodes and there is one for each season of the show. They are started from the center loop and each one requires a different combination of shots to complete. Play them all to get your red light.

While the software comes from Lyman Sheats, the game designer is not mentioned, though it is almost certainly by George Gomez. The game features custom speech from the main characters and is available in three different profanity levels: G, PG and R-rated with increasing levels of swearing. Whether a little swearing is more offensive than burying bodies and hijacking trucks is up to the player to decide.

Item 9505 The Sopranos Pinball Machine



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